Page 1 of 1

Insanely long alarm times

Posted: Wed Jan 10, 2018 11:01 pm
by cparkervt
Every so often, I will get events that have ridiculously long record times. The bulk of the events are only 40s in length, and seem to fit my needs. However randomly I will get 2h long events. Doesn't seem to coincide with any particular type of motion or other factors.
Has anyone else had this happen?

Re: Insanely long alarm times

Posted: Thu Jan 11, 2018 1:29 am
by bbunge
Have you changed any of the Zone presets? If so change them back to defaults to see what happens.

Re: Insanely long alarm times

Posted: Thu Jan 11, 2018 3:05 am
by montagdude
What is your post event image count (under Monitor -> Buffers)? You can also look at the frames for one of your long events and see how many non-alarm frames occur between alarm frames. Events that should really be multiple events will get combined into one if the post event image count does not get used up in between.

Re: Insanely long alarm times

Posted: Fri Jan 12, 2018 3:39 am
by iconnor
I've actually had events that ran for days. Something I've been meaning to fix.

Re: Insanely long alarm times

Posted: Mon Jan 15, 2018 11:33 pm
by Paranoid
I seem to recall having a similar issue quite a while back. Most alarms lasted a minute or 2 but occasionally one would go on forever.

From what I can remember I solved it by either changing "Reference Image Blend %ge" from "no blending" to 12.5% and/or changing the "Alarm Frame Count" from 1 to 3.

My memory isn't what it used to be so I'm not even sure if this was my solution. Try it and see.

Re: Insanely long alarm times

Posted: Fri Jan 19, 2018 10:32 am
by SkippyDo
Paranoid wrote: Mon Jan 15, 2018 11:33 pm I seem to recall having a similar issue quite a while back. Most alarms lasted a minute or 2 but occasionally one would go on forever.

From what I can remember I solved it by either changing "Reference Image Blend %ge" from "no blending" to 12.5% and/or changing the "Alarm Frame Count" from 1 to 3.

My memory isn't what it used to be so I'm not even sure if this was my solution
. Try it and see.
Set your memory to "no blending" and that should fix that! :lol: (BTW - blending rate was my first thought- I'm SLOWLY absorbing all this stuff!)