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Re: ES 6.0: Rules engine for notifications

Posted: Tue Sep 15, 2020 6:01 pm
by asker
Some notes:

Code: Select all

CONSOLE DBG-1:2020-09-15,17:32:32 |----> FORK:Shed2 (12), eid:223516 rules: (eid: 223516) Skipping this rule as truck does not pattern match 
<etc>
CONSOLE DBG-1:2020-09-15,17:32:32 |----> FORK:Shed2 (12), eid:223516 rules: (eid: 223516) Found rule for  (12) but no conflicts. Allowing.
This seems correct. Your alarm had an empty cause and you are searching for "truck". That did not match, so it was not muted.

Re: ES 6.0: Rules engine for notifications

Posted: Tue Sep 15, 2020 6:21 pm
by Magic919
That one had a cause of ‘car’ rather than empty. It should also mute, of course.

Re: ES 6.0: Rules engine for notifications

Posted: Tue Sep 15, 2020 6:25 pm
by Magic919
Having changed to ‘car’ earlier I just had two alerts for detected cars. A quick look at the logs suggests it might be iterating through a few times. I’ll have a better look in the morning and grab you some logs.